Health Indicator Report of Screen Time among Adolescents in Grades 9 to 12
Research has shown that engaging in physical activity is important in maintaining a healthy lifestyle. The epidemic of childhood overweight and obesity can be partly attributed to the over-consumption of media by children.[https://www.cdc.gov/youthcampaign/pressroom/article/decreasing-screen.htm ^1^]
NotesData are only collected in odd numbered years. 2015 and 2017 data are not available because New Jersey did not receive a sufficient response rate to weight data.
- New Jersey Student Health Survey, Office of Student Support Services, Division of Student Services and Career Readiness, New Jersey Department of Education, [http://www.nj.gov/education/students/yrbs/]
- High School Youth Risk Behavior Survey Data, Centers for Disease Control and Prevention, [http://nccd.cdc.gov/youthonline/]
- No More Than 2 Hours of Daily Use, by Type and Year, New Jersey, 2001-2013
- No More Than 2 Hours of Daily TV Viewing, by Race/Ethnicity, New Jersey, 2007-2013 (HNJ2020)
- No More Than 2 Hours of Daily Video or Computer Game Playing and Internet Use, by Race/Ethnicity, New Jersey, 2007-2013 (HNJ2020)
- No More Than 2 Hours of Daily Video or Computer Game Playing and Internet Use, by Race/Ethnicity, New Jersey, 2013
- No More Than 2 Hours of Daily Video or Computer Game Playing and Internet Use, by Year and Gender, New Jersey 2009-2013
DefinitionThe percentage of students who did not watch television, play video or computer games, or use a computer (except for school work) for 3 or more hours per day on an average school day
NumeratorThe number of students who did not watch television, play video or computer games, or use a computer (except for school work) for 3 or more hours per day on an average school day
DenominatorThe total number of survey respondents
Healthy People Objective: Increase the proportion of children and adolescents who view television, videos, or play video games for no more than 2 hours a day: Adolescents in grades 9 through 12U.S. Target: 73.9 percent
State Target: 74.1 percent for TV and 78.2 percent for computer
Other Objectives'''Healthy New Jersey 2020 Objective NF-4:''' Reduce screen time among high school students. *'''NF-4a''': Increase the proportion who watch TV for no more than 2 hours a day to 74.1% among the total population, 82.6% among Whites, 50.2% among Blacks, and 63.9% among Hispanics. *'''NF-4b''': Increase the proportion who use the computer for no more than 2 hours a day to 78.2% among the total population, 82.2% among Whites, 70.3% among Blacks, and 76.6% among Hispanics.
How Are We Doing?Screen time among high school students is increasing rather than decreasing, as desired. Decreases in television viewing time have been offset by increases in time spent playing video and computer games and using the internet. In 2015 and 2017, the New Jersey Student Health Survey was unable to obtain the number of student responses needed to reach the 60% response rate required by the CDC to be able to weight the data to be representative of the New Jersey high school student population. Data from 2013 remains the most recently available.
Page Content Updated On 08/14/2018, Published on 08/17/2018